Welcome to Club Can Do

Sometimes kids and parents have a hard time thinking of something to do. Here are some traditional games for those rainy day blues.

Games to Play

GHOST IN THE GRAVEYARD

First you gather up at least 3 or more people. Then you find a base. Next you choose 1 person to be the ghost. That person will stand on the base and call out 1:00, 2:00, 3:00 and keeps doing that until they get to 12:00. All other players hide while the ghost counts.  On 12:00 the ghost yells out "Midnight". Then all the hiders try to run to the base before the person that is the ghost catches them. If a person gets caught they become the ghost.

DOGGIE, DOGGIE, WHERE'S YOUR BONE

This is an inside game. Someone pretends to be the dog. He or she sits in a chair with their back to everyone else. An object is put under the chair. That is the bone. While the dog is turned around with his or her eyes closed, someone sneaks up and steals the bone and hides it somewhere on his person (sometimes the object might be left under the dog's chair). Then everyone chants: "Doggie, Doggie, where's your bone? Somebody stole it from your home. Guess who? It might be you". Then the dog has three chances to guess who took it. If the dog guesses right then he gets to do it again. If he guesses wrong then the person who had the bone gets a turn as the dog.

JACK BE NIMBLE

You can use a candle (do not light it) or a picture of a candle, or a small boot. Put the candle on the floor or outside in the grass.

Taking turns, each person will jump over the candle while everyone recites:

"Jack be nimble. Jack be quick. Jack jump over the candlestick".

For a variation you can have the players recite the person's name during each turn for example, "Max be nimble. Max be quick. Max jump over the candlestick."

DRAW - A - PICTURE RELAY

You need a list of things for the participants to draw, large sheets of paper, washable crayons or washable markers, and tape.

Tape the paper to the wall.

Line up in teams. Give the first players the instructions of what they are to draw. The next person in line on each team gets the next set of instructions, and this continues until the first team has completed the drawing.

LIMBO

You need:

A pole, broomstick, or very long stick from a tree and some music. You can use a radio and turn it on and off or use a tape player. You can even use a blanket or sheet instead of a pole and keep stretching it tight.

Prop up broomstick or pole upon two chairs or two people can hold up the pole if there are enough people to take turns. Try propping the pole on the top of the chair first and then on the part you sit on if that is how you have to play.

The players line up. Start the music. To do the limbo you must walk under the pole without touching it. After each person has had a turn lower the pole.

Start all over again continuing until the pole gets very low. You may even have to bend or crawl or even shimmy to get under the pole. If any person touches the pole they can either sit out or have a turn holding the pole.

BURNING AND FREEZING GAME

Choose an item that can be hid, for example, a small stuffed animal. One person will be "It". That person leaves the room while the other players choose a place to hide the item somewhere in the room or in the backyard.

The person who is "It" is called back into the room after the object has been hidden, and has to search for it. As the "It" person moves closer to the hidden item the other players say "burning". If the person looking for the hidden item is far away from the hidden object the other players say, "You're freezing". Take turns to be "It".

HOT POTATO

You will need one clean uncooked potato and some music. You can use a radio (turn it on and off)or tape player.

All the players sit in a circle. One person must be in charge of turning the music on and off. The players can take turns being the music master. The music master starts the music and the players pass the potato around to each other until the music stops. The player who is left holding the potato when the music stops leaves the circle. Continue the game until there is only one player left.

A variation might be that instead of having to leave the circle, the person holding the potato when the music stops has to make a silly face, or sing a song, etc. This way everyone is a winner.

FOLLOW THE LEADER

You will need a kitchen timer.

Choose a leader . Set the time for three minutes. Everyone lines up behind the leader. The players copy the actions of the leader. The leader can hop, jump, take a step back, dance, raise arms, etc. When the timer rings the next player in line becomes the leader. This game is fun outside, and when the leader uses props like putting coat on and off.